

In the game, players are placed into randomly generated virtual landscapes consisting of trillions of “blocks” - digital cubes representing materials such as dirt, wood, sand, stone, or iron. Minecraft boasts hundreds of millions of players per month. Since then, more Penn students have joined the project, many of whom are Penn Engineers.įor many college students today, Minecraft was essential to their online coming-of-age as the game has been enormously popular for the past ten years. It was started by Andrew Guo, a junior in the College of Arts & Sciences, who was inspired by a Japanese kindergarten that hosted a graduation ceremony on Minecraft after schools were closed in March. From College Hall to Locust Walk and more, the students’ collaborative project has eased the campus-to-home transition and has the potential to serve as a virtual event site in the near future. Across the world, students from Penn Engineering have come together to recreate Penn’s campus in the popular online game Minecraft.

While some students have adjusted to this change by searching for funny Zoom backgrounds or hosting virtual dinner parties, others are taking a different approach. When it was announced that Penn’s campus would be closing due to the COVID-19 outbreak, thousands of students returned home feeling confused and anxious. Students from around the University are taking part in the “Penncraft” project, but Penn Engineers are playing a key role in its organization, applying lessons from their coursework to keep everything to scale.

An aerial view of the Towne Building, as constructed in Minecraft.
